Poison River of Death! update for my souls-like game
New locations for the "Traps" challenge: Poison River of Death! You will have to overcome the poisonous river by jumping on shaky platforms.
New obstacle Azure Dragon.
Azure Dragon make dungeon difficult with its ice flame (appears in locations with traps, enemies and elites)
Sometimes you have to use an improvised boat to cross the river
New location for the "Enemy" challenge. Filled with traps and a large number of enemies
Dual potion! You can now equip and use potions from both hands
Dice have hidden dimensions so now it can roll higher numbers
7- chance 1 to 100
8- chance 1 to 1000
9- chance 1 to 1000000
The recipe book now contains two new recipes for Elixir of Kato:
1 Recipe that allows you to restore the charges of Throwing Knives (also slightly increases damage, and yes you can pump it up to the moon)
2 A recipe that allows you to replace any gemstone with an elixir when mixing 4 gemstones
Improvements:
Homunculus now speaks during dialogs
Random traps in the Elite challenge (In the room with the elites there are traps that you have to avoid or use against enemies)
Removed cooldown for potions
Mana potion restores more mana (80%)
Potion of light now works for a very long time
Player gets more mana when leveling intelligence (was 9 now 11)
Perpetuum Boss is stronger now
Fire dragon traps deal little more damage
Spike damage increased
Minimum sound volume is now 10%
Files
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Trapped Souls Demo
Trapped Souls is a dark fantasy RPG inspired by the souls-like combat system and roguelike challenges and Diablo 2 loot
Status | In development |
Author | Fullmetal Developer |
Genre | Role Playing |
Tags | Dark Fantasy, Dungeon Crawler, Loot, Retro, Roguelike, Souls-like, Split Screen |
More posts
- Artifacts update for Trapped Souls32 days ago
- Trapped Souls major Update V5: Completely redesigned campaign map. Added new roo...32 days ago
- SCROLLS OVERHAUL Update 4.379 days ago
- Major Update92 days ago
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